Blood Coven is a microgame for 2-3 players, in which players are vampires competing to create a coven of vampies and a herd of victims to feed on. Blood coven features mechanics from the vampire game from Cults & Covens. . This is a micro, business card size game. This game uses coins/pocket change as pieces(not included)(requires change of 1.25$, 6 dimes, 6 nickels, 10 pennies, 1 quarter).
.. Components: 12 cards, rulesheet.
Series C abilities;
C1) place coin in scaare to raise penny vampire fang to 3.
C2) place coin in scare to raise dime claw to 3.
C3) place coin in scare to raise nickel claw or fang to 3.
C4) +2vp for each victim type that you have none of (pennies, dimes, nickels)
C5) place coin on scare to flip coin from tails to heads.
C6) flip vampire from heads to tails to add its claw to another vampire.
C7) move a victim from scare to fatigue to move a vampire to the next faster turn order slot.
C8) flip vampire from heads to tails to add its fang to another vampire..
C9) sacrifice a victim(return to so supply) from fatigue to flip a vampire from tails to heads.
C10) before phase 1: feed, sacrifice 1 victim(return to supply) to flip 2 vampires from tails to heads.
C11) +3vp per nickel victim in graveyard(it still counts as a victim for vp) .
C12) +3vp per dime victim in graveyard (it still counts as a victim for vp) ..
This game is compatible with WereKittens and Eldritch Cults (the games are completely different but play in the same environment/same pieces). When mixing withWereKittens, players can play as either werecats or vampires. cats play by cat rules, vampires play by vampire rules.
when mixing with Eldritch Cults, it is an asymmetrical 3 player semi-coop in which 2 players play as a team of werekittens, or vampires, or 1 werekitten and 1 vampire against 1 player playing as a god from Eldritch Cults.
$7.00 Regular Price